![]() ![]() The attack button used determines how high Elsa jumps, with A/D being the shortest, B/E having medium height, and C/F having the highest.Ĭommands: ↓ ↘ → + A, B, C -or- → + D, E, FĮlsa charges forward with her rear end, striking the opponent. Quick startup and high priority, but it leaves her vulnerable on landing. If it connects, she performs a power-bomb on them, then does a leaping hip drop crushing the opponent with her butt.Ĭommands: ↓ ↘ → + A, B, C -or- ↘ + D, E, FĮlsa does a leaping tackle, butt-first. She also appears to enjoy her bouts with the other characters, smiling as she slams them with her mostly bare buttocks.Įlsa strikes a pose, gaining 1/3 super bar upon completion.Ĭommands: ↓ ↙ ← + A, B, C -or- ← + D, E, FĮlsa reaches out for the opponent (this can be blocked). Careful judgement and use of her moveset is required to really make her shine.Įlsa takes pride in herself and her figure, and at times takes on a sultry tone of voice. However, her poor agility coupled with no major range compared to the rest of the field makes her rather easy to predict and keep at bay. Elsa's attacks allow her to power through the opposition butt-first, taking off chunks of the enemy's life total. While she has no projectiles, her individual attacks deal significant damage and have high priority which can majorly punish an unwary opponent. She is a relatively heavy character with slow movement further emphasizing her weightiness and raw strength. In Eight Marbles 2X, Elsa is a close combat character who makes heavy use of her rear end to deliver powerful blows.
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